Create a Z-Merged Pumpkin
in PI 8
A sure sign that Autumn/Winter is upon us is the sight
of pumpkins in fields, shops and on our doorstep. Some people like
to hollow them out and carve faces into them to create a Halloween
decoration. What a messy job that is. It's far cleaner and easier
to create your Halloween carved pumpkin in PI....I'll show you how
easily done it is using path shapes and z-merge in this tutorial.
My terms of use for this tutorial are simple....What
you create using this tutorial is yours to do with as you please.
A link back to this tut is appreciated but is not a requirement. The
tutorial itself along with the images herein are copyrighted to me
and all rights are reserved.
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Click on File/New/New Image and open a new RGB canvas with a
width of 350 pixels and a height of 350 pixels. This image size
isn't essential, but it will give you a decent sized canvas with
room to work on.
Use the Path Drawing Tool with: Shape - circle; Colour - Orange
or hex value #FF6928; Mode - 3D Round; to draw a circle with an
approximate width and height of 150 pixels.
Open the Easy Palette and click on Material Attribute Gallery/Bevel
BO1. Then click on Material Attribute Gallery/Bump/M30.
Right click on your mouse and select duplicate. Continue to right
click and duplicate until you have a total of 6 textured orange
circles which will formulate the body of your pumpkin.
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Use the Path Drawing Tool with: Shape - Custom Shape A08; Colour
- orange or the same hex value as previously used #FF6928; Mode
- 3D Round; Border - 60; Depth 30; to draw a triangular shape
with an approximate width of 43 pixels and height of 37 pixels.
This piece will formulate part of the cut out nose on your pumpkin.
Duplicate this triangular piece and change the colour to black
and the mode to 2D.
With the black section of the nose still selected, click on Format/Image
size. Choose to reduce the size of your selected object to 70%
of it's original size. Position the black section over the orange
section of the nose. Hold down the Ctrl key to select both pieces
and then duplicate them twice. These duplicated pieces will formulate
the cutout eyes of your pumpkin. Select all four eye pieces and
then click on Edit/Rotate & Flip/ Flip Vertically.
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To create the mouth, use the Path Drawing Tool, Shape - Bezier/Polygon;
Colour - orange or the same hex value as previously used #FF6928;
Mode 3D Round. Click on your mouse to create a jaggered looking
mouth and double click at your starting point to finish this piece.
Duplicate your jaggered mouth, change the colour of the duplicated
piece to black and then using the transform tool, reduce the size
of it slightly.
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Z-Merging the pumpkin pieces.
We're ready now to z-merge almost all the pieces of the pumpkin
created so far.
Select two round pumpkin body pieces. Click on the Z-Merge button
and place a check in the Z-Merge box. Change the Z-Elevation to
-1024 (minus 1024). Deselect your objects and then move one into
the other, positioning them as shown in the image on the right
here.
Ooooo I like doing that part :-)
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Select another two round pumpkin body pieces. Click on the Z-Merge
button and place a check in the Z-Merge box. Change the Z-Elevation
to -500 (minus 500). Deselect your objects and then move one into
the other, positioning them over the first two z-merged body parts
as shown in the image on the right here.
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Select just one of the two remaining pumpkin body
pieces. Click on the Z-Merge button and place a check in the Z-Merge
box. The Z-Elevation should already show 0 (zero), but if it doesn't,
then change it now. Move this piece over the center of all other
z-merged pieces as shown in the image on the right here. |
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Select the orange parts of the eyes, nose and mouth.
Click on the Z-Merge button and place a check in the Z-Merge box.
Change the Z-Elevation to 500.
Select the black parts of the eyes, nose and mouth. Click on
the Z-Merge button and place a check in the Z-Merge box. Change
the Z-Elevation to 1024. Position all facial features into position
on the body of your pumpkin as shown in the image on the right
here.
Hey that was easy wasn't it? All that's left to do now is to
finish off your pumpkin by adding a stem, leaf and back segment.
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Using the Path Drawing Tool with: Shape - Freehand; Colour -
Dark Green; Mode - 3D Round; to draw a stem shape. It doesn't
have to be too accurate looking but you'll find it a lot easier
to draw if you change the accuracy level to 10 in the Path Panel
box.
Using the Path Drawing Tool with: Shape - Custom Shape Leaf 6;
Colour - Dark Green; Mode - 3D Round; to draw leaf that will attach
to the pumpkin stem. The leaf will look a lot nicer if you change
the depth of it to -30 (minus 30) in the Path Panel box, but that's
a matter of preference.
Position both the stem and leaf toward the top of your pumpkin
and then slide the last orange body piece just behind.
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All that's left to do now is to add a shadow to your pumpkin,
so right click on your mouse to Select All Objects, right click
again, Merge As Single Object. Right click one more time to select
Shadow. The shadow settings I chose to use are as shown on the
left here. A right perspective shadow with: Tilt Angle - 50; Perspective
- 70; Transparency - 60; Shadow Size - 100 and Soft Edge 10.
Save your finished pumpkin as a .ufo or to your Easy Palette
ready to use in your own Autumn/Winter image.
I hope you've enjoyed doing this tutorial as much as I have writing
it.
Finally I wish to say a special thank you to DSHistorian (a PIRC
Bulletin Board member) for allowing me to use his original
z-merged pumpkin idea on which this tutorial is based.
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